Civilization Strategy Cards slide 0

Civilization Strategy Cards

  • Published on
    09-Jan-2016

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The Strategy Card Phase is conducted at the beginning of each turn. One card is replenished or exchanged per turn. Strategy Cards are not usually revealed until they are completed. A few cards are kept until used and allow the player to Draw Another Card. These do not have to be revealed. - PowerPoint PPT Presentation

Transcript

  • Civilization Strategy CardsThe Strategy Card Phase is conducted at the beginning of each turn.

    One card is replenished or exchanged per turn.Strategy Cards are not usually revealed until they are completed.A few cards are kept until used and allow the player to Draw Another Card. These do not have to be revealed.Most cards have an Objective and RewardIf the Objective is accomplished some time during the turn then it may be revealed during the Strategy Card Phase, replenished, and the Reward obtained.Any unwanted card can be exchanged during the Strategy Card Phase but must have been held for at least one round.Once a new era begins a player can only draw from the new deck.If a card awards a resource to the player then an appropriate unused resource chit is placed on a city and counts toward potential trade and monopoly calculations.The Spy Mission cards in the Modern Era require additional pieces (We use Laura Croft pieces from the card game)

  • ObjectivePopulate Baffin or Panay

    RewardGalleyObjectiveDefeat any Ancient Army

    RewardAssimilate ArmyObjectivePopulate 5 Regions

    Reward2 SettlersObjective Explore and Replace No Encounter

    RewardCoal City CardObjectivePopulate 4 Regions

    RewardSettlerObjectiveExplore and Replace NoEncounter

    RewardIron City CardObjectiveEstablish Trade with 2 Civilizations

    RewardSpice ResourceObjectiveDominateAustralia

    Reward2 Galleys

  • ObjectiveBuild FirstWonder of Era

    RewardImprovementObjectivePurchase FirstTechnology of Era

    Reward1 Free TechnologyObjectivePopulate 3Regions

    RewardSettlerObjective Build 4 Villagesin Africa

    RewardGem ResourceObjectiveExplore and Replace No Encounter

    RewardMetals City CardObjectiveBuy 3 Cavalry and Get 1 Free

    RewardCavalryObjectiveEstablish Village in Middle East

    RewardOil ResourceObjectiveCapture a Village

    RewardImprovement

  • ObjectiveFind 20 in Treasure

    Draw Another CardObjectiveNegate Plague

    Draw Another CardObjectiveDefeat an Advanced Ancient Army

    RewardAssimilateObjective Explore and Replace No Encounter with a Free Village

    RewardFree VillageObjectiveDevelopIron Working

    RewardIron ResourceObjectiveDevelopHorseback Riding

    RewardHorse ResourceObjectiveLet a CivilizationPass Through and Collect Toll of 20

    Draw Another CardObjectiveDiscover aMinor Civilization(Automatic Win)

    Draw Another Card

  • ObjectiveDevelopCurrency

    Reward+20ObjectiveDevelopPhilosophy / Literature

    RewardLibraryObjectiveDevelopMathematics

    RewardAdditional CatapultObjective Establish Village in No Encounter

    RewardFree VillageObjectiveLand on Nippon and Discover Civilization

    RewardFree Village ObjectiveLand on Greenland and Discover Civilization

    RewardFree VillageObjectiveDevelopMysticism

    RewardTempleObjectiveDevelop Code of Laws and Negate Riot

    Draw Another Card

  • ObjectiveNegate Plague

    Draw Another CardObjectiveDevelopConstruction

    RewardAqueductObjectiveDevelopConstruction

    RewardColiseumObjective Clear Jungle(with settler, 2 turns required)

    Reward20 Income for 2 TurnsObjectiveEstablish Village in Desert with Irrigation

    RewardFree City in DesertObjective Establish Mining Village in Mountains

    Reward10 Income per TurnObjectiveBuy 3 Swordsman and Get 1 Free

    RewardSwordsmanObjectiveDevelopTrade / Mapmaking

    RewardAdditional Galley

  • ObjectiveControl Java

    RewardImprovementObjectiveRule Britania

    Reward2 NaviesObjectiveDefeat 2 MedievalArmies in Invasion

    RewardAssimilate 1 UnitObjectiveDefeat 3 MedievalArmies in Invasion

    RewardAssimilate All UnitsObjective Control Gran Chaco and Absorb Minor Civilization

    Reward3 Land UnitsObjectiveSettle Alpine

    RewardWine ResourceObjectiveControl Aleutia and Absorb Minor Civilization

    Reward3 Land UnitsObjectiveHave a Unit Retire and Join Village

    RewardUpgrade Village to a Town

  • ObjectiveControlYunnan

    RewardSpice ResourceObjectiveDevelopEngineering

    RewardUpgrade a Village to a TownObjective ControlIndus

    RewardSpice ResourceObjectiveDiscoverGems

    RewardGem City CardObjectiveDiscoverCoal

    RewardCoal City CardObjectiveDiscoverMetals

    RewardMetal City CardObjectiveCapture a Village

    RewardImprovementObjectiveDevelopEducation

    Reward1 Free Technology

  • ObjectiveDiscover Treasure

    Reward+20ObjectiveNegate Plague

    Draw Another CardObjectiveDevelopChemistry

    RewardImprovementObjective Establish a Village in No Encounter

    RewardImprovementObjectiveDevelop Astronomy

    RewardCaravelObjectiveDevelopChivalry

    RewardAdditional KnightObjectiveDevelopFeudalism

    RewardCastleImprovementObjectiveDiscover aMinor Civilization

    RewardCity

  • ObjectiveDevelop Banking

    Reward+50ObjectiveDefeatMan-at-Arms

    RewardAssimilateObjective Establish a Village in No Encounter

    RewardImprovementObjectiveDevelopPrinting Press

    RewardImprovement ObjectiveEstablish Trade Routes Overseas

    RewardGalleonObjectiveDevelopNavigation

    RewardGalleonObjectiveDefeatKnight

    RewardAssimilateObjective Share Shipbuilding Secrets(Share a space with another Galleon for one turn. Both Civilizations gain reward.)

    Reward2 Galleons

  • ObjectiveCause Plague(Play on a set of players that allow a any unit to pass through a region)

    Draw Another CardObjectiveCause Plague(Play on a set of players that allow a Settler to pass through a region)

    Draw Another CardObjectiveDefeatTrebuchet

    RewardAssimilateObjective Clear Jungle(with settler, 2 turns required)

    Reward20 Income / 2 TurnsObjectiveEstablish Village in Desert with Irrigation

    RewardFree City in DesertObjective Establish Mining Village in Mountains

    Reward10 Income per TurnObjectiveBuy 3 Infantry and Get 1 Free

    RewardMan-at-ArmsObjectiveCapture a Village

    RewardImprovement

  • ObjectiveEstablish Cities on 3 SeparateLand Masses

    Reward2 ImprovementsObjectiveDefeat 2 Armies in Invasion

    RewardAssimilate 1 UnitObjectiveDefeat 3 Armies in Invasion

    RewardAssimilate 2 UnitsObjective Destroy a Navy(Gain Conscripts)

    Reward2 FleetsObjectiveEstablish Cities on 4 SeparateLand Masses (Including Islands)

    Reward3 City UpgradesVillage TownTown CityObjectiveHave a Unit Retire and Join City

    RewardUpgrade a Town to a CityObjectiveCommandeer a Navy in Same Space (Destroy Cargo and Units)

    RewardOther NavySwitches to You ObjectiveBuy 2 Infantry and Get 1 Free

    RewardMan-at-Arms

  • ObjectiveDevelopSteam Power

    RewardTwo IroncladsObjectiveDevelopLegislativeGovernment

    RewardUpgrade a Town to a CityObjectiveFound a PirateColony on any Island

    Reward1 FreeFleet and 2 InfantryObjectiveDiscoverCoal

    RewardCoal ResourceObjectivePlantVineyard

    RewardWine ResourceObjectiveCapture a Town

    RewardImprovementObjectiveDevelopMedicine

    RewardGain a Second Hospital ObjectiveHave a Unit Retire and Join City

    RewardUpgrade a Town to a City

  • ObjectiveDevelopGunpowder

    RewardTwo InfantryObjectiveDevelopIndustrialization

    RewardTwo ArtilleryObjectiveDevelopNationalism

    RewardCapitalObjective Establish a Village in No Encounter

    RewardImprovementObjectiveDevelopMetallurgy

    RewardTwo CannonObjectiveDevelopEconomics

    RewardStock MarketObjectiveDevelopPhysics

    RewardImprovementObjectiveDevelopCavalry

    RewardTwo Cavalry

  • ObjectiveEstablish a Level 5 Monopoly

    Reward+60ObjectiveDefeatedCavalry

    RewardAssimilateObjective Establish a Level 4 Monopoly

    Reward+40ObjectiveAid to Foreign Civilization

    RewardSix Units ObjectiveDefeatedInfantry

    RewardAssimilateObjectiveDevelopMetallurgy

    RewardFrigateObjectiveDefeatedArtillery or Cannon

    RewardAssimilateObjectiveAid to Foreign Civilization

    RewardSix Units

  • ObjectiveEstablish Cities on 3 SeparateLand Masses

    Reward2 ImprovementsObjectiveDefeat 2 Modern Armies in Invasion

    RewardAssimilate 1 UnitObjectiveDefeat 3 Modern Armies in Invasion

    RewardAssimilate 2 UnitsObjective Destroy a Navy

    RewardFree FleetObjectiveNegateRiot

    Draw Another CardObjectiveEstablish Cities on 4 SeparateLand Masses (Including Islands)

    Reward3 City UpgradesVillage TownTown CityObjectiveHave a Unit Retire and Join Town

    RewardUpgrade Town to a CityObjectiveDestroy any Navy

    RewardFree Fleet

  • ObjectiveDevelopComputers

    RewardInternetObjectiveDevelopFusion

    RewardFusion ReactorObjective DevelopGenetics

    RewardHealthcare ComplexObjectiveFound an Evil Lair on any Island

    Reward1 Fleet and 2 InfantryObjectiveDevelopCombustion

    RewardHighway SystemObjectiveDevelopRobotics

    RewardSecond Mech ObjectiveCapture a 3rdLevel City

    Reward2 ImprovementsObjectiveDevelopFlight

    RewardSecond Biplane

  • ObjectiveDevelopAdvanced Flight

    RewardAirportObjectiveDevelopSpace Flight

    RewardTwo Cruise MissilesObjectiveDevelopMiniaturization

    RewardSecond Modern ArmorObjective DevelopScientific Method

    RewardResearch LabObjectiveDevelopElectricity

    RewardSecondMachine GunnerObjectiveDevelopFission

    RewardNuclear Power PlantObjectiveDevelopAdvanced Flight

    RewardAircraft CarrierObjectiveDevelopSuper Conductor

    RewardSecondStealth Aircraft

  • ObjectiveEstablish a Level 5 Monopoly

    Reward+60ObjectiveDevelopRocketry

    RewardSecondRocket ArtilleryObjectiveDevelopRocketry

    RewardJetObjective Establish a Level 4 Monopoly

    Reward+40ObjectiveDevelopRadio/TV

    RewardTV Station ObjectiveDefeatedInfantry

    RewardAssimilateObjectiveDevelopElectronics

    RewardImprovementObjectiveDevelopPlastics

    RewardSecondShopping Mall

  • ObjectiveDevelopMass Production

    RewardTwo TanksObjective:DevelopMass Production

    RewardManufacturing PlantSpy Mission:Assassinate Advanced Unit

    RewardD6X20 $ Spy Mission:Enter Capital of other Civilization (Spy moves undetected through other civilization if D6

  • Spy Mission:Assassinate Advanced Unit

    RewardD6X20 $ Spy Mission:Double Agent -Turn over Spy at Capital(Spy moves undetected through other civilization if D6